Getting to "yes" in a world of "no"…

Archive for the ‘Gamification’ Category

Reverse gamification and the future of everything…

Even when I first started going about “gamification” back in 2002 or so, I had a clear vision of what I was talking about. As you can see from my (long defunct) Conundra web site, I was basically reaching out to “manufacturers (to help) evolve their electronic devices into entertainment platforms“; and, as part of this [...]

The (short) prehistory of “gamification”…

Here’s a little story that hasn’t yet been told, hope you find it interesting! * * * * * * * * Though I wrote my first computer game waaay back in 1981, by 1999-2000 I’d grown disenchanted with the near-abusively one-sided way things worked in the industry. Given that one major games publisher tried (unsuccessfully, thank goodness) to sue [...]

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